Germanic Neopaganism has a strong leaning towards animism. This is most apparent in the worship of Alfar (or Elves), land-spirits, the various beings of folklore (Kobold, Huldufolk), and the belief that inanimate objects can have a fate of their own.
It is believed that Elves or land-spirits can inhabit natural objects such as trees or stones. These spirits can, and do, take sides in the affairs of the Inhabitants of their land. This is in imitation of historical Norse paganism, which had strong animistic tendencies, as reflected in sagas such as that of a wizard who goes to Iceland in whale-shape to see if it can be invaded, who is attacked by land-spirits while going on shore, and is forced to flee.
It is believed by some Heathens that inanimate objects can have a soul of their own, or a fate, and therefore should be given a name, the most common cases being the naming of weapons like Gram (mythology). The objects are not “charged” before use, but have the fate or innate power within them a priori.
Downloadable books (free):Bernard King - Meanings Of The Runes
Devi Spring - The Emerging Indo Pagans
William Godwin - The Lives Of The Necromancers
Franz Cumont - After Life In Roman Paganism